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Core Rulebook

  • Introduction
  • Playing Risen Kings
    • How the Game Works
    • Three Modes of Play
    • The Core Roll
    • Boons and Banes
    • Ability Checks
    • Common Rolls at a Glance
    • Difficulty Classes
    • Ability Modifiers and Proficiency Bonus
    • Contested Actions
    • Character Values
  • Character Creation
  • Bloodlines and Backgrounds
    • Bloodlines
    • Backgrounds
  • Classes and Specializations

Core Rulebook

Welcome to the online Core Rulebook for Risen Kings, a fantasy tabletop roleplaying game of dangerous exploration, tactical combat, and meaningful choices.

Risen Kings combines the danger, discovery, and resource management of old-school fantasy roleplaying with tactical combat, distinctive character abilities, and meaningful progression. Adventurers explore the world of Eclura, where ancient ruins conceal forgotten powers, light is a precious resource, and every expedition carries risks that extend beyond combat.

This online rulebook contains the complete rules for creating characters, exploring dangerous places, casting spells, fighting enemies, and surviving the unknown.

Where to Begin

New to Risen Kings? Start with the Introduction to discover the world of Eclura and the kind of adventures the game is built to tell.

Ready to learn the rules? Visit Playing Risen Kings to learn the core mechanics, Ability Checks, Boons and Banes, and the three modes of play.

Ready to create a character? Head to Character Creation to begin building your adventurer.

Using the Online Rulebook

Use the chapter navigation on the left to browse the rules. Expand chapters to find specific sections, or use Search the Rules to quickly locate information during play.

The online rulebook is organized for both new and experienced players. You can read through each chapter in order or jump directly to the rules you need.

You don’t need to memorize every rule before beginning. Learn the fundamentals, create a character, and discover the rest as your adventures unfold.

The door is open. Decide who enters first.

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Core Rulebook

  • Introduction
  • Playing Risen Kings
    • How the Game Works
    • Three Modes of Play
    • The Core Roll
    • Boons and Banes
    • Ability Checks
    • Common Rolls at a Glance
    • Difficulty Classes
    • Ability Modifiers and Proficiency Bonus
    • Contested Actions
    • Character Values
  • Character Creation
  • Bloodlines and Backgrounds
    • Bloodlines
    • Backgrounds
  • Classes and Specializations

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About Us

Twenty Sides Podcast is a fast-paced, story-driven actual-play Dungeons & Dragons podcast that brings immersive adventures and dynamic characters to life. Join a passionate cast of players as they craft epic tales, explore rich worlds, and roll the dice on unforgettable moments.

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